This is a very adorable game! But Piko flies up to the sky at here when I perform the hammer slam :( , also there isn't a save system as far as I see (Data and Status Menu isn't working).
Hey there, I tried opening the rar (windows) but my zip program doesn't seem to agree that this is a rar file and can't do anything bout it. I can open other rar files here, so maybe the file is corrupted on last update?
This game is crazy. But it's a good crazy! The way the narrative hops along from one random scenario to another is quite something to behold, and all the while smashing things with a hammer with some pretty nifty platform elements kicking around too.
While it's far from perfect at the moment, with some love, care and a dash more insanity this game can be something amazing! Loved the demo, can't wait for more!
Pretty solid game but we did notice some spelling errors like “bleading” instead of “bleeding” and some “I”s that were lower case. Also a tiny glitch in the beginning with the hit boxes causing Piko to hit nothing in the air during the down jump move and getting stuck for a bit.
While a little rough around the edges in its demo stage, Piko Piko is a nice combination of cutsie anime style and giant hammer based violence. The variety of unique characters help to give the world that extra bit of life, but don't overshadow Piko herself, with her big red hair. I feel the controls could use some work, as I had some difficulty surviving what I assume were boss fights, but the gameplay still had a nice feel to it overall. This has potential to be something really good, so I wish you good luck.
I thought the game was very good. reminded me of Cave Story in the way it feels and the music.
the only thing i didn't like was the controls for the hammer ground pound. It was confusing at first if i would jump then press down but eventually figured out you have to hold jump and down at the same time in the air which take some getting used to. I would switch it to just press down in the air to ground pound but that's just my opinion.
aside from that and the game being in alpha i think its coming along very well!
Was pretty fun, but I found a crazy bug in the boss fight, haha! Also not sure if it was my controller, but trying to do the downward smash was really inconsistent for me. Love the direction it's going in, though. Great visuals.
Super Kawaii platformer! An anime girl with a gigantic hammer how could you go wrong? Controls take a bit to get used to but, once you get the hang of it starts to get easier!
This looks awesome and I would love to see it finished! I think I found a glitch with the bouncy red thing though , it bounced me way too high and now I'm stuck outside the screen and I have no way to get back down.
hey i love the game! just wanted to let you know that there's a glitch? idk how else to call it. it's after you beat the transfer student and you go back above ground and enter the school place again. there's no way to exit and the ground area is gone again so you're just stuck there. again, i love the game and good work!! <3
Huh, with the way the combo attack is a drill and attacking in the air turns it into some kind of heart cannon, this hammer doesn't feel very much like a hammer. It doesnt sound like there's a whole lot of weight to the attack, though I can understand that an early demo will not have much refinement in the sound department. The gameplay is fun, though. Just not exactly what I would expect when the "Hammers" are listed as a feature. In the full game, are there more hammers to wield? Can the hammer be upgraded?
This game is shaping up well! The pixel art is beautiful and the animations are great. The music is really well done to and gives the game a great atmosphere. I also really like the bosses and thought they were pretty unique, even though hitting them with the drop hammer can be tough haha Good job and keep it up! :D
I loved playing this so much! The fighting controls and animation were really cool! The character and background scenery were beautiful and cute! One thing I want to point out though. Some of the collisions were a little inaccurate, and one bug I kept running into is while I was fighting I would get hurt, but then it would freeze the character from moving, forcing me to exit and restart the game. I hope you find a fix to this and I look forward to playing a more developed version of this! (and even the final version ;) )
Well, it doesn't happen EVERY time I get hurt, but usually it'll happen when I'm trying to do an air attack (smashing them on the head, or shooting them) and then I'll collide with the enemy. I'll get knocked back and then Piko will freeze. After that it won't let me move out of her knock-back state. I'll play the game again (Cuz it's fun anyways ;) ) and see if I can give you any more details!
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The linux Built Don't work
could not make it work as well. which archive should I be executing?
it seems that its built for 32bit and "nw" is the executable, tried running it from steam but no help.
Hi, I've a problem with the linux version, I can't found the run file, can u please tell me what is?
Thanks!:)
This is a very adorable game! But Piko flies up to the sky at here when I perform the hammer slam :( , also there isn't a save system as far as I see (Data and Status Menu isn't working).
I am in love with this game! It's so cute, the prettiest game I have seen on itch.io! Hope to see more in future!
I love this game! Can't wait to see what happens next!!
I thought this game was great and loved the combat mechanics and pixle art style. I can't wait for it to be fully released!
Hey there, I tried opening the rar (windows) but my zip program doesn't seem to agree that this is a rar file and can't do anything bout it. I can open other rar files here, so maybe the file is corrupted on last update?
that is weird, let me re-upload in .zip
This game is crazy. But it's a good crazy! The way the narrative hops along from one random scenario to another is quite something to behold, and all the while smashing things with a hammer with some pretty nifty platform elements kicking around too.
While it's far from perfect at the moment, with some love, care and a dash more insanity this game can be something amazing! Loved the demo, can't wait for more!
No. Check the house computer
The game looks cute as hell (in the good way)!!! I really like good platformers, if you want I can write some music for you, if you're interested ;)
Pretty solid game but we did notice some spelling errors like “bleading” instead of “bleeding” and some “I”s that were lower case. Also a tiny glitch in the beginning with the hit boxes causing Piko to hit nothing in the air during the down jump move and getting stuck for a bit.
I have trouble jumping over an enemy and than pressing attack and down, it always results in me just falling to the ground without doing anything.
While a little rough around the edges in its demo stage, Piko Piko is a nice combination of cutsie anime style and giant hammer based violence. The variety of unique characters help to give the world that extra bit of life, but don't overshadow Piko herself, with her big red hair. I feel the controls could use some work, as I had some difficulty surviving what I assume were boss fights, but the gameplay still had a nice feel to it overall. This has potential to be something really good, so I wish you good luck.
And good job on what you've done so far.Heeeeeey you are doing with construct 2??? AMAZING I use Construct too
please come out on windows :)
he looks excellent
But, the game have Windows and Linux version, to windows one is
Piko Piko demo 0.21 win32.rar
great thank you I did not know
I thought the game was very good. reminded me of Cave Story in the way it feels and the music.
the only thing i didn't like was the controls for the hammer ground pound. It was confusing at first if i would jump then press down but eventually figured out you have to hold jump and down at the same time in the air which take some getting used to. I would switch it to just press down in the air to ground pound but that's just my opinion.
aside from that and the game being in alpha i think its coming along very well!
love this game please continue to make it!
Was pretty fun, but I found a crazy bug in the boss fight, haha! Also not sure if it was my controller, but trying to do the downward smash was really inconsistent for me. Love the direction it's going in, though. Great visuals.
that is some new bug, well time to fix that
Honestly, from far away it looked like you play as that Ugandan knuckles meme fml
Not this bug again... TT i have already fixed this, but looks like it's not fixed. Thanks for the insight.
Super Kawaii platformer! An anime girl with a gigantic hammer how could you go wrong? Controls take a bit to get used to but, once you get the hang of it starts to get easier!
This looks awesome and I would love to see it finished! I think I found a glitch with the bouncy red thing though , it bounced me way too high and now I'm stuck outside the screen and I have no way to get back down.
hey i love the game! just wanted to let you know that there's a glitch? idk how else to call it. it's after you beat the transfer student and you go back above ground and enter the school place again. there's no way to exit and the ground area is gone again so you're just stuck there. again, i love the game and good work!! <3
Yeah, it's already fixed for the next build
Piko has a very versatile hammer, and I like that. I hope the Indiegogo campaign is successful. :)
is this a anime game? XD becuz if it is i will ofcourse play it
Huh, with the way the combo attack is a drill and attacking in the air turns it into some kind of heart cannon, this hammer doesn't feel very much like a hammer. It doesnt sound like there's a whole lot of weight to the attack, though I can understand that an early demo will not have much refinement in the sound department. The gameplay is fun, though. Just not exactly what I would expect when the "Hammers" are listed as a feature. In the full game, are there more hammers to wield? Can the hammer be upgraded?
to many waifu's!!!!
OMG It's a pixelart game with perfect pixel positioning! I thought they were extinct :O
Fun! Controls could use some work though (e.g. Jump + Down could use tweaking so its not so sensitive to timing)
Had a good time playing this one. Great graphics and nice gameplay. I did go to -200 health though.
Yeah i forgot to disable the Dev immortality code. Already fixed this and others minors bugs.
OH MY OH MY I AM IN LOVE WITH THIS GAME PLEASE FINISH IT PLS I BEG YOU
This game is shaping up well! The pixel art is beautiful and the animations are great. The music is really well done to and gives the game a great atmosphere. I also really like the bosses and thought they were pretty unique, even though hitting them with the drop hammer can be tough haha Good job and keep it up! :D
I loved playing this so much! The fighting controls and animation were really cool! The character and background scenery were beautiful and cute! One thing I want to point out though. Some of the collisions were a little inaccurate, and one bug I kept running into is while I was fighting I would get hurt, but then it would freeze the character from moving, forcing me to exit and restart the game. I hope you find a fix to this and I look forward to playing a more developed version of this! (and even the final version ;) )
*5targuy*
Thanks i'm working right now to find this bug.
edit. I've found the bug thanks
Well, it doesn't happen EVERY time I get hurt, but usually it'll happen when I'm trying to do an air attack (smashing them on the head, or shooting them) and then I'll collide with the enemy. I'll get knocked back and then Piko will freeze. After that it won't let me move out of her knock-back state. I'll play the game again (Cuz it's fun anyways ;) ) and see if I can give you any more details!
Esse jogo é incrivel cara continue com o bom trabalho que você vai longe :D
Cara, este jogo é DEMAIS! Eu adorei, não vejo a hora da versão final. Um ótimo trabalho e boa sorte! <3
como estas
Estoy bién amigo